Biomechanic Ruins: Improvements ver. 1.0.2


Biomechanic Ruins: ver. 1.0.2 

Update of additions and improvements

World 1

More Challenging Environment

  • Added additional high‑temperature sulfur craters and seismic tremors to intensify the scene’s atmosphere.

  • Meteors impacting the surface now inflict area damage to the player if they land nearby, thereby increasing overall difficulty.

  • Introduced a new biomechanical creature (N1) for Challenge I and II, complete with Idle, Walk, Attack and Defeated animations.

  • New quest package in Quest Zone 2. These quests become available after completing Zone 1 (Quest 1) and unlocking Zone 2. The objectives include:

    • Check the status of the quantum computer inside the biorepair complex.

    • Find the spare part “an insulating core and a quantum processor” to repair the computer.

    • Eliminate any threats in the area.

    • Repair the quantum computer.

    • Find and obtain components to upgrade your laser gun.

    • Obtain ship repair items.

    • Repair the main boarding ship and escape from the plant.

  • Quest Manager interface corrected: the quest title now displays properly for an improved user experience.

  • Fixed bug that prevented normal quest switching when the task panel was hidden.

  • Performance improvements implemented.

  • Created a simple puzzle mechanic for repair tasks to enhance interactivity and provide a means of conflict resolution.

  • Created item containers to expand interactions with certain objects used to locate useful parts and components for unlocking progression mechanics.

    • Containers are now marked with “looted” or “verified” states.

  • Various graphical implementations of static decorative assets.

  • Added new assets and items—Quantum Processor and Robotic Repair Kit—along with their corresponding interactive mechanics for conflict resolution.

  • Added several sound effects (pick up item, drop, click).

  • Incorporated new enemy animations.

  • Incorporated FX effects.

  • Introduced the final boss.

  • Added several player action animations: Hurt and Pick Up Item.

  • Various fixes in the interaction mode—players now interact with objects more intuitively.

  • Added GUI sound effects.

More content from the project:

https://www.patreon.com/pixelnovastudio

https://x.com/StudioPixelnova

https://discord.gg/kBv4dfuV6H

Files

BiomechanicRuins_1.0.2_ENG.exe 395 MB
3 days ago
BiomechanicRuins_ENG.exe 354 MB
14 days ago

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